Starting a FIRST LEGO League Challenge Team in Oregon
From ORTOP Wiki
Starting a FIRST LEGO League Challenge team will help children your world receive the benefits of a research-proven program including developing both technical and "soft" skills like project management and communication. This page is being developed to help you understand what you need to do get started.
FIRST LEGO League Challenge program
- Targets 4th through 8th graders
- Uses LEGO robotics kits. Current recommended kit is the SPIKE Prime Set and the associated Expansion set
- The LEGO Robot Inventor set is also allowed although it has somewhat different parts
- Teams can add additional parts as long as they LEGO products
- Older LEGO robotics kits are also allowed although are no longer sold by LEGO
- Mindstorms EV3 Set
- Mindstorms NXT Set
- Mindstorms RCX Set
- Each season there is a new robot challenge and a new innovation project challenge
- The Robot Challenge is a set of missions on a 4-foot by 8-foot mat.
- One of the team's coaches orders the challenge set when the team is registered with FIRST.
- The team will set up the playing field with the help of adults by building the mission models from bags of LEGO parts that come with the challenge mat.
- They then design, build and program a robot that can achieve some of the missions.
- In addition to a LEGO robot set, the team will need access to a computer.
- They will load free programming software on the computer and use it to program their robot.
- The Innovation Project challenge is a real-world topic where the team will
- research the topic and what problems exist
- choose a particular problem with in the topic area
- do research on what solutions are already available for the problem
- propose an improved or new solution to the problem
- develop a presentation about their solution
- The Innovation Project can include creating a "prototype" which may involve LEGO parts but this is not required.
What is a FIRST LEGO League Challenge Team?
- 3 to 10 children per team
- Grades 4 to 8, approximately ages 9 to 15.
Who leads the team?
- There must be at least two adults who serve as coaches
- These coaches register with FIRST and complete a background search.
- One of the coaches may take a non-technical role, registering the team, organizing the kids and communicating with parents.
- The one coach may serve as the "technical mentor", teaching the kids about robotics at least until they are ready to explore and learn on their own.
- Other divisions of responsibilities are fine.
- Other adults can play a supporting role
- Teachers can be coaches or simply provide space and let parents do the coaches.
- Key principle: The kids do the work!
Sources of teams
- Schools
- Community groups
- Neighborhoods