Programming Using Scratch-based Languages: Difference between revisions

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(→‎Short Videos on Programming Using EV3 Classroom: Added Spanish versions of demos)
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* [https://docs.google.com/presentation/d/1_GKKG8zqCzNZB_EN1iJSlVLSEUAAXPTSo5lSL84xTVw/edit?usp=sharing All Slides Used in the Workshop]
* [https://docs.google.com/presentation/d/1_GKKG8zqCzNZB_EN1iJSlVLSEUAAXPTSo5lSL84xTVw/edit?usp=sharing All Slides Used in the Workshop]
==Session 1 - Introduction, Movement and Motors==
==Session 1 - Introduction, Movement and Motors==
* 2021 Version
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* 2020 Version
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Revision as of 23:26, 6 September 2021

LEGO Education provides Scratch-based graphical programming for both the Mindstorms EV3 Set and for the new SPIKE Prime Set. The SPIKE Prime software calls its Scratch-based language Word Blocks. The version of Scratch for Mindstorms EV3 is included in the EV3 Classroom software, which is available for Windows 10 64-bit, macOS Mojave and Catalina and Chromebooks.

Short Videos on Programming Using EV3 Classroom

Motor Lecture

Español Versión
English Version

Motors Live Demo

Español Versión
English Version

Movement Lecture

Español Versión
English Version

Movement Live Demo

Español Versión
English Version

Events Lecture

Español Versión
English Version

Events Live Demo

Español Versión
English Version

Control Lecture

Español Versión
English Version

Control Live Demo

Español Versión
English Version

Sensors Lecture

Español Versión
English Version

Operators Lecture (plus Variables and Lists in Spanish)

Español Versión
English Version

Variables/MyBlocks/Lists Lecture

English Version

Variables/MyBlocks/Lists Demo (Operators instead of MyBlocks for Spanish version)

Español Versión
English Version

Display/Sound Lecture

Español Versión
English Version

Workshop on Coaching a FIRST LEGO League Challenge Teams Using Scratch to Program Their Robots

ORTOP has created a four-hour workshop that helps a coach or mentor learn about the programming features of EV3 Classroom and SPIKE Prime Word Blocks. The workshop is divided into four one-hour sessions.

Session 1 - Introduction, Movement and Motors

  • 2021 Version
  • 2020 Version

Session 2 - Sensors

Session 3 - Program Flow Control

Session 4 - Variables, Lists, My Blocks, Display & Sound